Orion
Orion
The Mysterious Stranger
Type Average Overall
Win Rate 56.38% 53.10%
Play Rate 3.6%
Kills 2.34 per games 2.29 per games
Deaths 2.12 per games 2.17 per games
suicides 0.17 per games 0.17 per games
Damage Dealt 1618.51 per games 4339010957.09 per games
Damage Taken 1835.63 per games 327443234.96 per games
Match Time 190.58s per games 186.60s per games
RocketLance
RocketLance
Spear
Spear

Time Held Weapon

Dammage Weapon

Wins /Loses

  • Top Winrates with Orion
  • [100.00%] Blue Depression (31/0)

  • [100.00%] lucasemanoel910 (23/0)

  • [100.00%] Okarin (20/0)

  • [100.00%] Silver Thrash (19/0)

  • [100.00%] minila (19/0)

  • [100.00%] Rick Astley (18/0)

  • [100.00%] SHOW SLOW DOWN (17/0)

  • [100.00%] [101e Aéroportée] Jackson BAR (17/0)

  • [100.00%] xlnovalx (17/0)

  • [100.00%] before_the_fall (16/0)

“Sir Roland swears Orion is the Gold Knight he never slew. Bödvar insists he is Thor in disguise. Gnash believes he is a magic rock monster. Lucien is moved to incoherent rage at the sight of him. I don’t care who he is; I just want to take him apart and see how he works.”
The Mysterious Stranger
  • Stats
  • Strength
    Affects how much damage is dealt by the Legend, along with how much force their attacks have. Higher Strength means opponents fly farther and take more damage for the same attack compared to Legends with lower strength. Signatures moves have unique damage and force values and are naturally unaffected by Strength.
  • Dexterity
    Indirectly affects attacking speed - a Legend with high dexterity will have a shorter recovery time after an attack finishes, allowing for quicker successive attacks, as well as a shorter minimum charge time for Heavy attacks, allowing for faster execution.
  • Defense
    Affects how much damage a Legend takes from all attacks, as well as how far the Legend flies when struck. High Defense means less damage, and less fly distance compared to those with low defense.
  • Speed
    Affects how quickly the Legend is able to move around the battlefield when running and jumping. Movement during attacks and dodges is also affected. Does not affect attack speed, nor dodge duration.