
Azoth
The One-Man Dynasty
The One-Man Dynasty
Type | Average | Overall |
---|---|---|
Win Rate | 53.88% | 53.49% |
Play Rate | 1.13% | |
Kills | 2.37 per games | 2.36 per games |
Deaths | 2.17 per games | 2.18 per games |
suicides | 0.17 per games | 0.18 per games |
Damage Dealt | 474.97 per games | 458.50 per games |
Damage Taken | 416.65 per games | 417.33 per games |
Match Time | 175.05s per games | 176.56s per games |

Bow

Axe
Time Held Weapon
Damage Weapon
Wins / Loses
“Fa'zul and his Azothian Cultists have found the map and even now seek the seven soul stones. You, the greatest warriors in the land, must find the stones before Fa'zul. If you fail, Fa'zul will use the stones to summon the Lichlord Azoth from the realm of death and doom Elyria.”
The One-Man Dynasty
- Stats
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StrengthAffects how much damage is dealt by the Legend, along with how much force their attacks have. Higher Strength means opponents fly farther and take more damage for the same attack compared to Legends with lower strength. Signatures moves have unique damage and force values and are naturally unaffected by Strength.
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DexterityIndirectly affects attacking speed - a Legend with high dexterity will have a shorter recovery time after an attack finishes, allowing for quicker successive attacks, as well as a shorter minimum charge time for Heavy attacks, allowing for faster execution.
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DefenseAffects how much damage a Legend takes from all attacks, as well as how far the Legend flies when struck. High Defense means less damage, and less fly distance compared to those with low defense.
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SpeedAffects how quickly the Legend is able to move around the battlefield when running and jumping. Movement during attacks and dodges is also affected. Does not affect attack speed, nor dodge duration.