The One-Man Dynasty
Type Average Overall
Win Rate 53.88% 53.49%
Play Rate 1.13%
Kills 2.37 per games 2.36 per games
Deaths 2.17 per games 2.18 per games
suicides 0.17 per games 0.18 per games
Damage Dealt 474.97 per games 458.50 per games
Damage Taken 416.65 per games 417.33 per games
Match Time 175.05s per games 176.56s per games

Time Held Weapon

Damage Weapon

Wins / Loses

  • Top Winrates with Azoth
  • [100.00%] Abraham (33/0)

  • [100.00%] MonkeBread (32/0)

  • [100.00%] -The Banker- (23/0)

  • [100.00%] Not a Smurf (22/0)

  • [100.00%] HavocHomo (22/0)

“Fa'zul and his Azothian Cultists have found the map and even now seek the seven soul stones. You, the greatest warriors in the land, must find the stones before Fa'zul. If you fail, Fa'zul will use the stones to summon the Lichlord Azoth from the realm of death and doom Elyria.”
The One-Man Dynasty
  • Stats
  • Strength
    Affects how much damage is dealt by the Legend, along with how much force their attacks have. Higher Strength means opponents fly farther and take more damage for the same attack compared to Legends with lower strength. Signatures moves have unique damage and force values and are naturally unaffected by Strength.
  • Dexterity
    Indirectly affects attacking speed - a Legend with high dexterity will have a shorter recovery time after an attack finishes, allowing for quicker successive attacks, as well as a shorter minimum charge time for Heavy attacks, allowing for faster execution.
  • Defense
    Affects how much damage a Legend takes from all attacks, as well as how far the Legend flies when struck. High Defense means less damage, and less fly distance compared to those with low defense.
  • Speed
    Affects how quickly the Legend is able to move around the battlefield when running and jumping. Movement during attacks and dodges is also affected. Does not affect attack speed, nor dodge duration.